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Post by stringypoo on Jul 27, 2018 18:36:24 GMT -5
Well, I've now spent a fair amount of time with Alfyn, and I'd say that in the end, he is the character that adds the least to the party, at least for my playstyle. I am the rpg player that saves items and never uses them, eventually selling them. His skills with items are against my nature, and don't really seem very helpful to me. One of his support skills gives him a big boost to HP, and his HP and reviving skills are worth noting, but Ophilia can do that too. I am trying to decide if I will now go for swapping him out with a different new character or if I will keep him around longer and start some Chapter 2 storylines. I actually liked his storyline for chapter one a bit, which makes me want to keep him. But I'll just go with what happens organically and follow the path.
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Post by stringypoo on Jul 30, 2018 11:04:21 GMT -5
I ended up keeping Alfyn. I don't use his crafting skills at all right now. But he has a few tricks in battle which seem handy, not to mention he currently regenerates SP with each regular attack and can heal the party for cheap, eliminating a need for using healing items on the road. Pretty handy. And one other awesome trick he has regarding special attacks. So I guess Ophilia is the character I'm most considering to drop now.
As for my progress, I am 13 hours in, approaching my first chapter 2 segment, which is Cyrus. Suggested level is 24, and the random enemy encounters really show my under leveled setup. My Cyrus is 20. H'aanit it level 21 thanks to her provoke ability. It's nuts but fun, and she's easily my favorite character. I sometimes wish I started with her. Think I'm gonna have to do a little grinding here until it gets a little easier.
One other thought I had: maybe grinding isn't as necessary if you go ahead and pick up each traveler rather than just getting four and then skipping others for a while to attempt level two chapters. Just a thought, but it seems that suggested levels for each thing go up as you level, so not sure how good or bad an idea it is to wait or go ahead and pick up all 8 characters.
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Post by tao on Jul 30, 2018 15:45:26 GMT -5
Alfyn seems decent; I just finished his ch. 1 and am moving out of town now, making my way towards H’annit’s ch. 2. I kinda want to tinker with his apothecary skills and see what he’s capable of, but my main thing is leveling him up with my party. Maybe I’ll pick the others up and sub the other two out and then have everybody around the same level(s). I’m about 22 and a half hours in, and I’m still not tired of it. I just don’t do 5 hour benders playing it lol. Past RPG games have taught me not to play more than an hour or two otherwise I burn myself out dramatically, unless I’m locked in a boss fight. I like Ophilia’s “heal all” as opposed to Alfyn’s heal one-ish, unless you were tinkering with concoctions. Plus I gave her the Scholar class for a subclass, so she and Cyrus can double down on the elemental attacks when I need them, plus her light attacks come in handy when you’re in caves and sewers! (Slight spoiler for Cyrus, ch. 2!!!)
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Post by tao on Aug 1, 2018 15:14:11 GMT -5
Picked up Primrose last night and played her ch. 1. I was intending to go east, pick up Olberic and Tressa and then alternate the last four around to level them up to my first four, but then I ran into an area with a danger level equal to the levels of my first four, so then I alternated Alfyn and Primrose back out to level my first four up some more for their ch. 3’s lol.
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Post by stringypoo on Aug 1, 2018 20:13:38 GMT -5
Picked up Primrose last night and played her ch. 1. I was intending to go east, pick up Olberic and Tressa and then alternate the last four around to level them up to my first four, but then I ran into an area with a danger level equal to the levels of my first four, so then I alternated Alfyn and Primrose back out to level my first four up some more for their ch. 3’s lol. In some way, I feel the game presents itself in a manner in which you can truly go whichever path you want whenever you want. But then it surprises you, mostly with raised level suggestions in the way. It's really quite smart, although sometimes I do wish to experience a more free experience rather than feeling locked into a limited number of paths when there seem to be so many options. Not a complaint, just a feeling. I'm currently leveling up below Quarrystone (name? Forgot the name but sounds right) which is where Cyrus's Ch.2 begins. I'm three levels under the suggested, and the monsters below are a little annoying because my party has to use limited strikes (beast summons and guided travelers) to hit some of their weaknesses. However, the strategy sense is challenging enough that it's fun. Beginning to feel I should try to find a subclass but haven't encountered that yet.
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Post by tao on Aug 1, 2018 21:46:04 GMT -5
Picked up Primrose last night and played her ch. 1. I was intending to go east, pick up Olberic and Tressa and then alternate the last four around to level them up to my first four, but then I ran into an area with a danger level equal to the levels of my first four, so then I alternated Alfyn and Primrose back out to level my first four up some more for their ch. 3’s lol. In some way, I feel the game presents itself in a manner in which you can truly go whichever path you want whenever you want. But then it surprises you, mostly with raised level suggestions in the way. It's really quite smart, although sometimes I do wish to experience a more free experience rather than feeling locked into a limited number of paths when there seem to be so many options. Not a complaint, just a feeling. I'm currently leveling up below Quarrystone (name? Forgot the name but sounds right) which is where Cyrus's Ch.2 begins. I'm three levels under the suggested, and the monsters below are a little annoying because my party has to use limited strikes (beast summons and guided travelers) to hit some of their weaknesses. However, the strategy sense is challenging enough that it's fun. Beginning to feel I should try to find a subclass but haven't encountered that yet. subclasses are literally off the beaten path, so keep an eye open and test out every path. I hear ya on the annoying bits. Case in point: nobody in my party can wield a spear/lance, and a LOT of monsters have lance weaknesses.
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Post by stringypoo on Aug 2, 2018 0:49:11 GMT -5
In some way, I feel the game presents itself in a manner in which you can truly go whichever path you want whenever you want. But then it surprises you, mostly with raised level suggestions in the way. It's really quite smart, although sometimes I do wish to experience a more free experience rather than feeling locked into a limited number of paths when there seem to be so many options. Not a complaint, just a feeling. I'm currently leveling up below Quarrystone (name? Forgot the name but sounds right) which is where Cyrus's Ch.2 begins. I'm three levels under the suggested, and the monsters below are a little annoying because my party has to use limited strikes (beast summons and guided travelers) to hit some of their weaknesses. However, the strategy sense is challenging enough that it's fun. Beginning to feel I should try to find a subclass but haven't encountered that yet. subclasses are literally off the beaten path, so keep an eye open and test out every path. I hear ya on the annoying bits. Case in point: nobody in my party can wield a spear/lance, and a LOT of monsters have lance weaknesses. I noticed that about the lance weakness on many enemies! I always summon Linde and hope the monster chooses the right attack, and I generally seek out extra companions to guide with Ophilia's ability who use spears. I like that the game forces me into using my resources. Most rpgs I play don't do that enough.
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Post by stringypoo on Aug 4, 2018 1:03:09 GMT -5
I just picked up Tressa. Very useful character. I like that she can switch between spears and bows, which makes her a great swap with H'aanit in some way. Her elemental attack is wind, which I started seeing as enemy weaknesses recently that I wasn't always able to hit. Definitely looking to be one of my favorite characters so far.
I went ahead and visited the cities of all 8 characters, and just haven't done Olberic, Therion, or Primrose at this point. But at least having gone to their towns I can quickly get there now whenever I want to start their chapter 1.
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Post by tao on Aug 4, 2018 15:05:40 GMT -5
I just picked up Tressa. Very useful character. I like that she can switch between spears and bows, which makes her a great swap with H'aanit in some way. Her elemental attack is wind, which I started seeing as enemy weaknesses recently that I wasn't always able to hit. Definitely looking to be one of my favorite characters so far. I went ahead and visited the cities of all 8 characters, and just haven't done Olberic, Therion, or Primrose at this point. But at least having gone to their towns I can quickly get there now whenever I want to start their chapter 1. Finding out that Tressa can main lances and has wind magic, my two biggest stumbling blocks:  Also, that’s actually a really good strategy for quick traveling; I’m going to have to cop that.
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Post by stringypoo on Aug 4, 2018 16:46:55 GMT -5
I just picked up Tressa. Very useful character. I like that she can switch between spears and bows, which makes her a great swap with H'aanit in some way. Her elemental attack is wind, which I started seeing as enemy weaknesses recently that I wasn't always able to hit. Definitely looking to be one of my favorite characters so far. I went ahead and visited the cities of all 8 characters, and just haven't done Olberic, Therion, or Primrose at this point. But at least having gone to their towns I can quickly get there now whenever I want to start their chapter 1. Finding out that Tressa can main lances and has wind magic, my two biggest stumbling blocks:  Also, that’s actually a really good strategy for quick traveling; I’m going to have to cop that. Lol yeah, right?! I actually didn't have any interest in Tressa because I somehow expected to find her lackluster. But actually, I kinda wish I had made her my main. I've got her up to level 20 now. Her lance attacks can hit hard, magic a little on the weak side, like a H'aanit magic attack. But the perks of having her are awesome. Not to mention, she finds money as you walk around quite often.
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Post by tao on Aug 5, 2018 0:31:46 GMT -5
Finding out that Tressa can main lances and has wind magic, my two biggest stumbling blocks:  Also, that’s actually a really good strategy for quick traveling; I’m going to have to cop that. Lol yeah, right?! I actually didn't have any interest in Tressa because I somehow expected to find her lackluster. But actually, I kinda wish I had made her my main. I've got her up to level 20 now. Her lance attacks can hit hard, magic a little on the weak side, like a H'aanit magic attack. But the perks of having her are awesome. Not to mention, she finds money as you walk around quite often. But you can augment her weak magic with Cyrus’ ultimate magic, which takes a “hit-all” magic spell and focus it on one enemy, with increased damage, for 3 turns. I think (?) it’s called “elemental auspices” or something like that, and it’s the last thing Cyrus can learn in his Scholar class, and can only be activated with using max BP.
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Post by stringypoo on Aug 5, 2018 0:51:48 GMT -5
Lol yeah, right?! I actually didn't have any interest in Tressa because I somehow expected to find her lackluster. But actually, I kinda wish I had made her my main. I've got her up to level 20 now. Her lance attacks can hit hard, magic a little on the weak side, like a H'aanit magic attack. But the perks of having her are awesome. Not to mention, she finds money as you walk around quite often. But you can augment her weak magic with Cyrus’ ultimate magic, which takes a “hit-all” magic spell and focus it on one enemy, with increased damage, for 3 turns. I think (?) it’s called “elemental auspices” or something like that, and it’s the last thing Cyrus can learn in his Scholar class, and can only be activated with using max BP. That sounds about right. My Cyrus and H'aanit are both level 30 and recently (like last night) reached their divine skills. I still have yet to discover a subclass, which makes it feel like I'm wasting time using Cyrus and H'aanit right now. Might have to look up where those are because I keep looking but don't find them.
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Post by tao on Aug 5, 2018 4:30:36 GMT -5
stringypoo subclass shrines are always around the character’s hometowns, so Cyrus’ scholar subclass shrine (that’s a lot of S’s) is right around Atlasdam. On a related note, I found the warrior subclass shrine and had to chuckle. I gave it to H’annit and I unlocked everything in one go; had over 10,000JP because she was a single class this entire game. Just changed her over to a dancer, so we’ll see how that goes...
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Post by stringypoo on Aug 5, 2018 8:25:58 GMT -5
stringypoo subclass shrines are always around the character’s hometowns, so Cyrus’ scholar subclass shrine (that’s a lot of S’s) is right around Atlasdam. On a related note, I found the warrior subclass shrine and had to chuckle. I gave it to H’annit and I unlocked everything in one go; had over 10,000JP because she was a single class this entire game. Just changed her over to a dancer, so we’ll see how that goes... H'aanit a dancer...hahaha! That's fun. Can subclasses be equipped and removed to place on a different character? Or once you place one, that character will have that subclass forever? I feel like it would make for tough choices, being that there are 8 characters to customize.
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Post by tao on Aug 5, 2018 10:19:33 GMT -5
You can equip and unequip at will, which allows you to play around with combinations and finding what works best for you.
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